Dependencies

πŸ”— Dependencies

This script is built for maximum compatibility across multiple frameworks and inventory systems. Make sure all dependencies are properly installed before continuing to the installation section.


🧱 Required Dependencies

Dependency
Description
Required

Core dependency used for UI, input, progress bars, notifications, etc.

βœ… Yes

Required minigame used for breaking into homes or lockpicking activities

βœ… Yes

Framework

One of the supported frameworks listed below

βœ… Yes

Inventory System

Inventory system to store loot (e.g., qb-inventory, ox_inventory, or a custom system)

βœ… Yes


βœ… Supported Frameworks

Framework
Supported
Notes

QBCore

βœ…

Officially supported (recommended latest stable version)

Qbox

βœ…

Supported with minor config tweaks

ESX

βœ…

Supported (ensure playerLoaded, getInventory, and addItem exist)

Custom

βœ…

Integration possible with basic Lua adjustments

ℹ️ If you're using a custom framework, you must configure event hooks for player data and item handling in config.lua.


πŸŽ’ Supported Inventory Systems

Inventory System
Supported
Notes

qb-inventory

βœ…

Default support

ox_inventory

βœ…

Fully compatible; minor metadata handling in loot configuration may apply

Custom

βœ…

Easily extendable with basic Lua knowledge


πŸ”§ Targeting System Support

Target System
Supported
Notes

qb-target

βœ…

Works out-of-the-box

ox_target

βœ…

Can be enabled via config


πŸ›  Optional Dependencies

Dependency
Description
Optional

Dispatch System

e.g., ps-dispatch, cd_dispatch, or your custom dispatch handler

βš™οΈ Yes

Sound Effects

Door break-in sounds, alert tones, etc. (customizable)

βš™οΈ Yes

Animation System

βš™οΈ Yes


⚠️ Important Notes

  • Make sure ox_lib and glitch-minigame are installed and started in your server.cfg before FM-Houserob.

  • You must configure your targeting and inventory options in config.lua before use.

  • Framework-specific logic is modular. Basic Lua knowledge is recommended for deeper customization.

  • Supported on both old and new QBCore structures.


πŸ“¦ Resource Start Order (example)


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